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Advanced [show]


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is still thick. His eyes are gray.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. When Conrad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military, Family. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Brandon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1400 sp. 1 Average lock. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white armored body suit, with a simple pastel line shooting up and back down. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice. Flaws: Secretive. Bonds: Adventurer, Enemies. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Gerald Shelby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 5 (-3)10 (+0)
Skills Insight -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Morton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and prefers to wear grey pants and tee shirts. His hair is golden and curly. His half smiles and blue eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Guy Morton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is singed and shortened. His gray eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Military, Adventurer. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Van Es, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. Silver chalice with lapis lazuli gems (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Solomon Easton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Adventurer, Attractive. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Solomon Easton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Rich purple corundum (1000 gp). Aquamarine (300 gp).


Social Check DCs

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