Theobald Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.
Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 8 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.
Motivation: He's looking for his big break.
Ideals: Impeccable. Bonds: Rich, Adventurer, Immigrant. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 cp.
Peter Rodney, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His hair, while still mostly auburn, has prominent grey streaks. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.
History: Peter hails from a village terrorized by illithids. After coming to the age of reason, Peter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many illithids want him driven away; and a deep hatred of illithids
Ideals: Athletic, Gifted. Bonds: Rich, Enemies. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. Rock crystal (40 gp). Black pearl (500 gp). 1 Banded mail.
Hugh Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Hugh was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Athletic, Artistic. Bonds: Job, Family. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold dragon comb with red garnet eye (1100 gp). Old masterpiece painting (1000 gp).
Robert Marlowe, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. His skin is also unnaturally pale. His white hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Insomniac, Racist. Bonds: Slave, Nature. Occupation: Miner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Henry Browning, Male Human [Permalink]
Personal [hide]
Description: A 6'6" southern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.
History: The child of southern immigrants he idolized his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Barkeep.
Motivation: He's attracted to the PC; and expand his business
Flaws: Cynical. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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