Anthony Digby, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears red cloth garments or leather armor, he is not a threatening figure. His blonde hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Anthony was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. Recently the stress of being a Layabout has made it difficult for him to sleep.
Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep
Ideals: Justice. Flaws: Mundane, Insomniac. Bonds: Job, Religious. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.
Rolf Winthrop, Male Human [Permalink]
Personal [hide]
Description: A 6'2" southern man, he dresses like a well dressed Barkeep does. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise gray.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Philantrophist, Justice. Bonds: Job, Military, Religious. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp.
Hunter Tinley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Hunter was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has achieved small success as a Beggar.
Motivation: To share knowledge with the world.
Ideals: Disciplined, Logical, Gifted. Flaws: Addict. Bonds: Job. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Lance Hale, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His long blonde hair reaches down to his waist. His eyes are amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Carpenter business at a young age. He moved from fad to fad and when he turned 15 he discovered poetry. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Optimist, Artistic. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp. Silver comb with moonstones (900 gp). 1 Masterwork Common Melee.
Godfrey Elton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean brown cloak covering his clean studded leather. His brown hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.
History: Godfrey was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and obtaining odd cultural human artifacts is his passion
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
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