Adelard Springfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of his god around his neck, and a warhammer on his belt. He has no hair. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the west. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Fighting, Pacifist, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Robert Copeland, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He usually wears his grey robe and has his longsword always slung over his shoulder, and his gloved hand is found clutching a longsword. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Locksmith, Robert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Philantrophist. Flaws: Secretive, Fearful. Bonds: Job, Has a crush. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 600 sp. 4 Holy water.
Kody Nash, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears grey trousers with black and violet striped suspenders. He wears various colorful collared shirts. His hair is black, silky, and of moderate length. His eyes are likewise blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.
Motivation: He uses money and sex appeal to get what he needs; and wants to raise his children well
Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Rich. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and grey robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Anselm Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. His silver hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur, Gifted. Bonds: Family, Rich, Religious. Occupation: Engraver
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
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