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Advanced [show]


Ralf Cason, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 10th year, his parents were killed by a goblins raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Disease, Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Ralf Cason, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 17 (+3)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Blue quartz (4 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Alexandre Appleton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is short and auburn. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Alexandre will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Attractive, Religious, Mentor, Rich. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Appleton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)10 (+0) 18 (+4)16 (+3)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he wears a tan coat over a green low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length silver hair. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Bounty Hunter, who enjoyed hunting, Gerald was taken on many hunting expeditions. He worked as a nervous Engraver and found it very stressful. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Job, In love. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Gerald Blakeley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Deception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. With bright silver hair and a scraggly beard. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: Kyle hails from a village terrorized by gnolls. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He became a Assassin soon after.

Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Family, Criminal record, Enemies, Job. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Kyle Roscoe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. White pearl (130 gp). Chrysoprase (60 gp). 1 Silver holy symbol. 1 Masterwork Musical instrument.


Social Check DCs


Shane Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. He is portly but not overly obese. He has a small bristly mustache and wavy blonde hair. His eyes are blue and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Scribe.

Motivation: To reunite with his absent father; and to unite with his brother

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Job, Family. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Shane Marley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 9000 cp.


Social Check DCs

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