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NPC Generator

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Advanced [show]


John Harlan, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with red slacks. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

John Harlan, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red garnet (140 gp).


Social Check DCs


Patrick Coombs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His auburn hair is unkempt and raggedy. His eyes are likewise hazel.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with poetry.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Patrick Coombs, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 sp.


Social Check DCs


Reynard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears baggy black pantaloons and a tan scarf. His blonde hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Reynard Cumberbatch, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)8 (-1) 15 (+2)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear blue pants and tee shirts. He wears a colorful flower in his chestnut hair. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Military. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Gilbert Melancon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)6 (-2) 6 (-2)5 (-3)
Skills Acrobatics +3, Persuasion -1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white shirt with thin tan vertical stripes and green pants. His white hair has been sun bleached extensively. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Aldous Jacobs, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs

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