Drogo Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries morningstars. He sports a long chestnut beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Soapmaker
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 4 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Everard Clayton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Carpenter. His brown hair is styled in orderly dreadlocks. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. He worked as a nervous Carpenter and found it very stressful. He has drifted from career to career and currently works as a Carpenter.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp. Black pearl (700 gp). Deep blue spinel (700 gp). Smoky quartz (30 gp).
Theobald Harlow, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant green.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Theobald studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.
Motivation: He's in love; and to unite with his brother
Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Family, Has a crush. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Arnold Clayton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a green and red robe with the hood down. His hair is long and white with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and to clean up the streets
Flaws: Emotional. Bonds: Adventurer, Family, Guardian. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Shane Westcott, Male Human [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He is portly but not overly obese. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Shy, Forgetful. Bonds: Adventurer, Job. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Solid gold idol (800 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!