Shane Stratford, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan wide-brimmed hat and tan clothes. His auburn hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Depressed, Insane. Bonds: Poor, Criminal record, Debt. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Hugh Badger, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Addict, Impulsive. Bonds: Attractive, Nature. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Draconic, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 sp. Chrysoberyl (70 gp). Star ruby (900 gp). Jade (70 gp). Coral (70 gp). 1 Minor magic item.
Geoffrey Sutton, Male Human [Permalink]
Personal [hide]
Description: This man wears a red coat over a brown low-cut shirt, and a broad hat upon his head. He is muscular with a powerful set of arms. He has moderate length red hair. His eyes are a pleasant brown.
Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Geoffrey was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He then took over the family business and is one of the better Sellsword for hire.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Bonds: Military, Job, Criminal record, Rich. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Ignan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Don Marlowe, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a fancy pastel suit. He is tall, broad shouldered and powerfully built. His auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Adventurer, Rich. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 11000 cp.
Ralf Hale, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a white cloak and cross-gartered green stockings. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.
Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.
History: He got into the Locksmith business at a young age. His childhood dream was to be a Tailor, but he was a colossal failure. He then took over the family business and is one of the better Locksmith for hire.
Motivation: He is unsatisfied with his job.
Flaws: Depressed, Addict. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 500 gp. Peridot (80 gp). Chrysoprase (80 gp). 1 Minor magic item.
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