Adelard Adley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a spear. His brown hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adelard's homeland. Adelard decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Fighting, Professionalism, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Musical instrument.
Gomory Rowley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black costume with the symbols of the sun god on his torso. His black hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.
History: Gomory was born the youngest of three triplets. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Athletic, Opinionated, Artistic. Bonds: Family, Military. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Half-Plate.
Anselm Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has dyed his greying black hair a little too much giving a sharp black color. He has hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He loathes his own lifestyle; and he is greedy
Flaws: Shy, Mundane, Depressed. Bonds: Attractive, Rich. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Hematite (9 gp). Red garnet (100 gp).
Raymond Asheton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy red suit. His golden hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.
History: He was born several months after his mother was called into army service. In his 15th year, his parents were killed by a illithids raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Military, Enemies. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon.
Everard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His red hair is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Marshal, who enjoyed hunting, Everard was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Flaws: Antagonistic, PTSD. Bonds: Immigrant, Adventurer, Nature. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
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