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Advanced [show]


Balimaar Morley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears professional attire. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Balimaar hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Enemies, Religious. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Balimaar Morley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Alexandrite (700 gp). Golden yellow topaz (700 gp). Freshwater pearl (6 gp).


Social Check DCs


Manfred Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. This blue eyed westerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against goblins

Ideals: Fighting. Flaws: Shy, Disease, Fearful. Bonds: Enemies. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Manfred Churchill, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Norman Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries a battered halberd and tarnished mace as well. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his broad black hat.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Norman Tewksbury, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Red-brown spinel (140 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Simon Barclay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has done his best to style his blonde hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Simon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Simon was born the youngest of three triplets. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Simon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Simon Barclay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries a battered lance and tarnished dagger as well. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 4 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Westbrook, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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