Don Dalton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a grey coat over a pastel low-cut shirt, and a top hat upon his head. His auburn hair is singed and shortened. His ears are large.
Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Unemployed, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Extrovert, Logical. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
William Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a tan suit. His hair, while still mostly brown, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Impeccable, Logical. Flaws: Addict. Bonds: Nature. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Lance Bentley, Male Human [Permalink]
Personal [hide]
Description: An older man who is typically in his Shipwright uniform, he is not a threatening figure. His white hair is lengthy and is close to two feet long. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Lance was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: A strong sense of loyalty to Human people.
Ideals: Optimist. Flaws: Terse, Racist, Disease. Bonds: Job. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
Possessions: 2400 sp.
Ralf Bradford, Male Human [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes, though not visible through his cowl, are amber.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. Ralf was born on a far western island where he grew up under the tutelage of his mother, an expert Map Maker. He became a Map Maker soon after.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Bonds: Job, Poor, Immigrant, Religious. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Deep blue spinel (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Solomon Hastings, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a violet and black handkerchief worn on his left side, and sports empty pouches on his belt. His hair is cut close to his head. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Blacksmith.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Optimist. Flaws: Addict, Insomniac, Ugly. Bonds: Job, Family. Occupation: Blacksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 200 gp. 1 Tanglefoot bags. 3 Holy water.
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