Bernard Clayden, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His black hair is singed and shortened. His thin eyebrows rest above his beady violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised in a forest tribe. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He wants to meet his childhood hero.
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Hunter Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his auburn hair down. He has several tiny topaz earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he has money and likes to spend it
Ideals: Logical. Flaws: Depressed. Bonds: Rich, In love, Nature. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Magnifying glass.
Richard Morley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with deerstalker hat. His hair is always cut to a buzz. His eyes are hazel and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and expand his business
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature, Job. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Frederick Vance, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is brown and curly. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: Many illithids want him driven away; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Racist. Bonds: Attractive, Enemies, Rich, Slave. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Hunter Harley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Ugly, Insane, Fearful. Bonds: Poor. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!