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NPC Generator

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Advanced [show]


Gilbert Stanford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He's looking for his big break; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Passionate, Artistic. Bonds: Nature, Job, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Gilbert Stanford, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carnelian (60 gp). Brown-green garnet (130 gp). 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Arnold Camden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses in white turtlenecks beneath a black coat with blue slacks. He has dyed his greying black hair a little too much giving a sharp black color. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a criminal king-pin and mafia family He dropped out of school to support his sick father, and resented it. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Bonds: Attractive, Criminal record, Family. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Arnold Camden, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Lapis lazuli (13 gp).


Social Check DCs


Dustin Clare, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His auburn hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great joy in being the best Tailor in town.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Dustin Clare, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Athletics +6, History +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 45000 sp.


Social Check DCs


Lance Ramsey, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. He keeps his silver hair in a flapper bob. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.

History: Born to a Cartwright, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by drow. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Military, Poor, Enemies, Job. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Lance Ramsey, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 60 pp.


Social Check DCs


Trym Conway, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a long golden beard, and similarly colored long hair. His amber eyes peer out from beneath his broad black hat.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Poor, Religious. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Trym Conway, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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