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NPC Generator

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Advanced [show]


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears tight fitting clothing which further accentuates his frame. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: His spouse's relatives view him with great suspicion; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Bonds: Attractive, Enemies, Military, Poor, Adventurer, Family. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Cholmondeley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 15000 cp. Deep blue spinel (400 gp). Black pearl (400 gp). Sard (30 gp). Hematite (11 gp). 4 Tanglefoot bags. 3 Acid flasks. 1 Smokesticks.


Social Check DCs


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely tan suit with red socks and a vest with buckled shoes. He wears his silver hair up. His brown eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Insane, Shy, Greedy. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Guy Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Athletics +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Chrysoberyl (130 gp). Chrysoberyl (130 gp). Brown-green garnet (130 gp). 1 Superior lock.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. His red hair is still thick. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 5 years old his parents immigrated from the south. His childhood dream was to be a Stylist, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: He is content; and to end his boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Nature, Immigrant, Job. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Gilbert Windsor, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Lewis Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.

History: Lewis was born the youngest of three triplets. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Mason soon after.

Motivation: He is unsatisfied with his job; and regain custody of his son

Ideals: Fighting, Athletic, Gifted. Bonds: Job, Family, Military. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Moreno, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 36000 sp. Jade (160 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Trey Haley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy silver hair. His eyes are likewise green.

Personality: He is mildly Human supremacist, though he does not identify as such. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Racist, Depressed. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Trey Haley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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