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Advanced [show]


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his club. He is tall, broad shouldered and powerfully built. He is bald on top and has large red tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Adam Addington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown, dusty cloak. He has no hair. His amber eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gunter was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Miller for hire.

Motivation: He has passion for adventuring and risk; and a deep hatred of dire rats

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family, Job, Enemies. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Gunter Clayton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a grey costume with the symbols of magic on his torso. His golden hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Justice, Logical. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Eastoft, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Citrine (80 gp). White pearl (80 gp). Star rose quartz (80 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Manfred Darby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. He has no hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Manfred Darby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +0, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +5

Possessions: 2100 sp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He has shaved his head bald. His ears are large.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Alexandre was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alexandre's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: To settle down with his crush.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Has a crush. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 7 (-2)8 (-1)
Skills Athletics +2, Insight +0
Senses Passive Perception 8
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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