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NPC Generator

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Advanced [show]


Dustin Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His feathered hat is riddled with cuts and holes. His gray eyes peer out from beneath his feathered brown hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Dustin Tickle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp.


Social Check DCs


Adam Ashton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, grey cloak. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and further expansion of business

Ideals: Entrepeneur, Fighting. Flaws: PTSD. Bonds: Job, Guardian. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Ashton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Raymond Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are gray and catlike.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with dancing.

History: Born in the west to a Doctor, Raymond learned a great deal about his father's area of expertise. A gifted student he started as a Ploughman, but he got bored and became a Doctor. He has achieved small success as a Doctor.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Artistic. Bonds: Attractive, Job. Occupation: Doctor

Voice: American accent

Attributes [hide]

Raymond Wentworth, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Guy Churchill, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has a long red beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Guy was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Guy Churchill, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Azurite (9 gp).


Social Check DCs


Lance Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His white hair is matted, messy, and big. His eyes are gray and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Joker, Gifted. Flaws: Ugly, Mundane, Racist. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Lance Kendall, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)12 (+1) 17 (+3)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Blue star sapphire (400 gp). Lapis lazuli (13 gp).


Social Check DCs

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