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NPC Generator

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Advanced [show]


Percival Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered green stockings, and carries flails. His white hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Percival Washington, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)7 (-2) 13 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a gnolls raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Religious, Enemies. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Haley, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Thackeray, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears grey painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. He has no hair. He has violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Bounty Hunter and found it very stressful. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Gilbert Thackeray, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Justin Preston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His blonde hair has been sun bleached extensively. He has gleaming, smiling gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and wants to open a new tavern

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Justin Preston, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 6 (-2)8 (-1)
Skills Athletics +4, History +5
Senses Passive Perception 8
Languages Common, Ignan, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 4 Tanglefoot bags. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Lance Blythe, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Extrovert, Pacifist. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Lance Blythe, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. Eye agate (9 gp).


Social Check DCs

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