Kyle Hadleigh, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: To be a Fisher again; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Justice. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1100 sp.
Balimaar Tenley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 5 years old his parents immigrated from the south. His childhood dream was to be a Sculptor, but he was a colossal failure. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic, Justice. Bonds: Attractive, Immigrant, Job. Occupation: Sellsword
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp.
Anselm Hale, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears skinny pants and wears a blue and tan robe with the hood down. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor, Criminal record. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Dean Charlton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears many layers of old clothing at all times. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His fierce blue eyes like to dwell on things.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Weaver profession.
History: Born to a Weaver, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp. Hematite (5 gp). Black opal (600 gp).
Henry Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his whip ready. His red hair is drawn into a tight pony tail with a dagger scrunchie. He has hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Military, Rich. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Carnelian (70 gp). Rock crystal (70 gp). Tourmaline (140 gp).
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