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NPC Generator

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Advanced [show]


Anselm Allerton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky pastel painted plate armor, he is not a threatening figure. His hair is golden and curly. His eyes are amber and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Anselm was born in the south. At a young age he loved to build and create. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Allerton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)14 (+2) 15 (+2)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp. Aquamarine (800 gp). Alexandrite (800 gp). 1 Superior lock.


Social Check DCs


Aldous Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red shirt with thin yellow vertical stripes and black pants. His blonde hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Aldous was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Bonds: Poor, Religious, Mentor, Military. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Aldous Cotton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Holy water. 3 Tanglefoot bags.


Social Check DCs


Thomas Barton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his mace. His head has been shaved. His gray eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Thomas was born the youngest of three triplets. A gifted student he started as a Apothecary, but he got bored and became a Map Maker. He became a Map Maker soon after.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Family. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Thomas Barton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Don York, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His tied-back hair is black. His gray eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Don took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Passionate, Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Don York, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Chalcedony (40 gp). 1 Half-Plate. 1 Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Justin Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he is wearing a long, brown, dusty cloak. His auburn hair is braided into rings. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast forest. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian, Nature, In love. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Justin Barney, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)6 (-2) 10 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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