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Advanced [show]


Nicholas Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: Born in the east his family was never financially stable. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: To be a Glassblower again; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Poor, Job, Family. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Nicholas Copeland, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)18 (+4) 6 (-2)17 (+3)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Druidic, Aquan, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to cover his moderate length auburn hair. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 5 years later his spouse died after the birth of his son. Heartbroken, Frederick never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Fearful. Bonds: Military, In love. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Frederick Graeme, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)8 (-1) 7 (-2)9 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. Red-brown spinel (80 gp). Jet (80 gp). Alexandrite (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His skin is flawless and his brown eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Mercenary job and began his own company from there.

Motivation: Many dire rats want him driven away; and to be a bather again

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Manfred Stafford, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Norman Merton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Slave, Criminal record. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Norman Merton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 5 (-3)7 (-2)
Skills Investigation +4, Survival -1
Senses Passive Perception 7
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Geoffrey Kendall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). With bright chestnut hair and a scraggly beard. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Selfish, Mundane. Bonds: Rich. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Geoffrey Kendall, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Arcana +5, Deception +6
Senses Passive Perception 10
Languages Common, Auran, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Amber (80 gp). 1 Masterwork Heavy steel shield. 1 Masterwork Light wooden shield. 1 Masterwork Light steel shield.


Social Check DCs

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