Heward Winchester, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a hunchback. He has wavy red hair. His green eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them
History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Heward managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: His religion dominates his actions; and human compassion
Flaws: Ugly, Racist, Shy. Bonds: Mentor, Religious. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Chad Payton, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered yellow stockings. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Miller in town.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.
Motivation: He is not mentally stable, and does not behave rationally; and to be a cook again
Ideals: Gifted. Flaws: Ugly, Insomniac, Insane. Bonds: Job. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Reynard Addington, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears just a green suit. His chestnut hair is unkempt and raggedy. His violet eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Red spinel (40 gp). 1 Breastplate. 1 Masterwork studded leather.
Balimaar Kent, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his blonde hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions
Flaws: Shy. Bonds: Rich, Attractive, Family, Religious. Occupation: Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp.
Conrad Atherton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are likewise blue.
Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 5 years old his parents immigrated from the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and human compassion
Flaws: Fearful, Racist. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
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