Charles Sydney, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His hair is silver and curly. His violet eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Mentor, Job. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Gunter Crawford, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his long golden hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Impulsive, Fearful. Bonds: Immigrant, Attractive, Rich. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Kyle Lancaster, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in green turtlenecks beneath a grey coat with pastel slacks, and is pretty ugly. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes peer out from beneath his top green hat.
Personality: Eccentric and domineering, Kyle will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Mentor, Adventurer. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee.
Cory Brownrigg, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. He keeps his chestnut hair in a flapper bob. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: Cory was raised in a hard working conservative environment. He worked as a nervous Carpenter and found it very stressful. He has achieved small success as a Carpenter.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Joker, Pacifist. Bonds: Job, Family. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Wymar Hayley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a long, violet, dusty cloak. His white hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is a Jackalwere in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: PTSD. Bonds: Family, Adventurer, Job. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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