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NPC Generator

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Advanced [show]


Hugh Kitchur, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting green shirt and pants, and is pretty ugly. His top hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 4 years old his parents immigrated from the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Hugh managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Hugh Kitchur, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Beitz, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he is typically in his Dyer uniform. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: Born to a Barrister, his father struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Beitz, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)13 (+1) 18 (+4)8 (-1)
Skills Performance +1, Survival +6
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized emerald on his left hand. With bright red hair and a scraggly beard. His eyes are likewise violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Guy Wharton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 13 (+1)8 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Ploughman profession.

History: Anselm was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Kinsley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Ralf Winthrop, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses well, typically a more casual-formal manner. He wears his brown hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has drifted from career to career and currently works as a Unemployed.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Ralf Winthrop, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 14 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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