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NPC Generator

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Advanced [show]


Gilbert Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Gilbert Hackney, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Aquamarine (300 gp). Golden pearl (40 gp). Violet garnet (300 gp). Rose (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arnold Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey cloak and cross-gartered brown stockings. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Logical. Bonds: Job, Family, Poor. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Ramsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)10 (+0) 17 (+3)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adelard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a violet scarf. He has a small bristly mustache and wavy white hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small plains village. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Shy, Racist. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Adelard Chatham, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Zircon (20 gp). Carnelian (20 gp).


Social Check DCs


Richard Clayton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: The child of a Priest, who enjoyed hunting, Richard was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Richard Clayton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Pickering, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in earthy colors with a tan and grey handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His hair is red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful brothel owner made him what he is. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He was granted arcane powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Gifted, Joker. Bonds: Slave, Attractive, Mentor, Enemies. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Pickering, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 6 (-2)14 (+2)
Skills Investigation +5, Perception +0
Senses Passive Perception 10
Languages Common, Auran, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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