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NPC Generator

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Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue feathered hat and blue clothes. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny opal earrings on each ear.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Ploughman business at a young age. He worked as a nervous Ploughman and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many gnolls want him driven away.

Ideals: Joker. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Walcott, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Moonstone (60 gp). Red-brown spinel (40 gp).


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He usually wears his grey robe and has his trident always slung over his shoulder. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Godfrey Lindsey, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 14 (+2)10 (+0)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Robert Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He sports a flattop hair cut. His eyes are amber and catlike.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Bonds: Attractive, Immigrant, Guardian, Adventurer, Nature. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Robert Carlisle, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 13 (+1)7 (-2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 13000 cp. Iolite (60 gp). Golden pearl (120 gp).


Social Check DCs


Trey Shelley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Shelley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. Black pearl (500 gp). Deep blue spinel (500 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Lewis Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears large thick round spectacles.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north, but his parents moved at a very young age to the east. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Bonds: Attractive, Job, Immigrant, Military. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Eastoft, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 11 (+0)17 (+3)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp.


Social Check DCs

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