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NPC Generator

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Advanced [show]


Lance Budd, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He wears his hair in dreadlocks. He has a dull look in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lance was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a gardener again

Ideals: Joker, Gifted, Fighting. Flaws: Racist. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Lance Budd, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 5 (-3)16 (+3) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Theobald Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: Many orcs want him driven away; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Shy. Bonds: In love, Adventurer, Immigrant, Enemies. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Wesley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a pastel shirt with thin green vertical stripes and brown pants, he is not a threatening figure. His golden hair and beard is wavy and long. His eyes are a pleasant hazel.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Kyle studied abroad. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a healer and was forced into it by his family

Ideals: Extrovert, Gifted. Bonds: Nature, Family, Religious. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Small steel mirror.


Social Check DCs


Robert Lancaster, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green armored body suit, with a simple violet line shooting up and back down, he is not a threatening figure. His tied-back hair is brown. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying brother.

Motivation: To get a good night's sleep; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Insomniac, Ugly, PTSD. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Lancaster, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Mercenary business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Family. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Ernest Dayton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Athletics +0, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs

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