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NPC Generator

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Advanced [show]


Godfrey Webley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Seamstress does. He wears his red hair down. He has violet eyes and a tan hat with a black feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of brigands once and for all.

History: Godfrey was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Godfrey Webley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. Large well-done wool tapestry (100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp).


Social Check DCs


John England, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white cloak and cross-gartered green stockings. He has brown hair. His eyes are amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his 18th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Ideals: Persistence, Logical, Entrepeneur. Bonds: Enemies. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

John England, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)10 (+0) 15 (+2)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Bradley, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. His hair is short and blonde. His eyes are amber.

Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers

Flaws: Depressed, Impulsive. Bonds: Family, Rich, Slave. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Bradley, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 4 (-3)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 cp.


Social Check DCs


Godfrey Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.

History: Born in the west to a Miner, Godfrey learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is content; and sabotage a competitor

Ideals: Pacifist. Flaws: Shy, Mundane. Bonds: Job, In love. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Godfrey Wellington, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 3 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 3 (-4)18 (+4) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1800 sp.


Social Check DCs


William Sydney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His long golden hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Disciplined, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

William Sydney, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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