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NPC Generator

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Advanced [show]


Rolf Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Sellsword, his father struggled to pay the bills. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Optimist. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Clayden, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 18 (+4)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10000 cp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Everard Hornsby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Everard hails from a village terrorized by orcs. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Enemies, Military. Occupation: Miner

Voice: German accent

Attributes [hide]

Everard Hornsby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gerald Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He keeps his golden hair in a flapper bob. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Tanner again; and he is unsatisfied with his job

Ideals: Impeccable, Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive, Job. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Gerald Marley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Anthony Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky red painted plate armor. He has a slight overbite and is overall scrawny. His white hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Butcher for hire.

Motivation: He is unsatisfied with his job; and to be a apothecary again

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Bradly, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Red-brown spinel (150 gp). Tourmaline (150 gp).


Social Check DCs


Alex Easton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to hide his balding. His eyes are green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Alex managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Alex Easton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Hematite (10 gp). 1 Minor magic item.


Social Check DCs

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