Kyle Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze, marred by chocolates. His red hair is heavily combed to the left. His eyes are violet and catlike.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: Kyle was born in the north. At a young age he loved to build and create. He worked as a nervous Server and found it very stressful. He has worked as a Server like his father before him.
Motivation: Money/treasure; and to be a shepherd again
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork Light steel shield.
Patrick Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His red hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his wide-brimmed brown hat.
Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.
History: Patrick lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Human compassion; and doesn't want to be a engraver and was forced into it by his family
Ideals: Optimist, Professionalism. Flaws: Racist. Bonds: Family, Job. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp.
Ralf Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His white hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Wymar Ashton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears just a yellow suit. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Extrovert. Flaws: Insane. Bonds: Poor, Mentor. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 5 (-3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 20 pp.
Gerard Stanford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has done his best to style his chestnut hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Baker. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Justice, Persistence. Bonds: Job, Military, Religious. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2500 sp.
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