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NPC Generator

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Advanced [show]


Simon Kimberley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a brown suit and is in decent physical shape. He wears a colorful flower in his white hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Shoemaker business at a young age. His childhood dream was to be a Stableman, but he was a colossal failure. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Opinionated. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Simon Kimberley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a fancy violet suit. His clothes are grease stained in places. With a patchy white beard and wild white hair. He has gleaming, smiling green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Simon was born on a far southern island where he grew up under the tutelage of his father, an expert Knight. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Simon Graeme, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Simon Ansley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Carter and found it very stressful. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Family, Military. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Simon Ansley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Percival Van Es, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue painted combat armor at almost all times, and is pretty ugly. His auburn hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Van Es, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Nicholas Lincoln, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to cover his moderate length brown hair. His violet eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: He comes from a rich southern family. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Gifted, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Lincoln, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp. 1 Bullseye lantern.


Social Check DCs

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