Robert Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise amber.
Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Robert was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Addict. Bonds: In love, Family, Religious. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
Possessions: 300 gp.
Clerebold Clifton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His brown hair is still thick. He has several tiny emerald earrings on each ear.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich northern family. He helped his mother out around the business and became quite the natural. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: He wants revenge against goblins.
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, In love, Job. Occupation: Mayor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Heward Kendall, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His fierce green eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Shoemaker and found it very stressful. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army
Ideals: Persistence, Gifted. Bonds: Attractive, Military, Job. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1100 sp. Banded agate (5 gp). White pearl (50 gp). Blue quartz (5 gp). 3 Tanglefoot bags. 4 Smokesticks. 1 Everburning torch.
Godfrey Winterbourne, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His white hair is cut short. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Opinionated. Bonds: Attractive, Nature, Enemies. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10 pp. 1 Minor magic item.
Raymond Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. His hair is golden and curly. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against goblins; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Adventurer, Enemies. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
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