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NPC Generator

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Advanced [show]


Alex Tinley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Depressed, Racist, Antagonistic. Bonds: Rich. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Alex Tinley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is styled in orderly dreadlocks. His eyes are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theodoric was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He became a Shepherd soon after.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Fighting. Flaws: Greedy, Impulsive. Bonds: Job, Rich. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Theodoric Cornish, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Bullseye lantern. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Chad Bristol, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears grey cloth garments or leather armor. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Chad Bristol, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Smokesticks. 3 Thunderstones.


Social Check DCs


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and dresses in green turtlenecks beneath a tan coat with yellow slacks. His auburn hair has been sun bleached extensively. He has hazel eyes and a green hat with a tan feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Family, Rich. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Gerald Barney, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Hugh Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Immigrant, Religious. Occupation: Cook

Voice: Old Prospector

Attributes [hide]

Hugh Melancon, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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