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NPC Generator

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Advanced [show]


Cory Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. He wears his black hair down. His brown eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to be a gardener again

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Mentor. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Cory Enfield, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Deception +2, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Alex Roscoe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His hair is always cut to a buzz. His face is scarred and worn.

Personality: Eccentric and domineering, Alex will drive conversation. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A powerful slaver made him what he is. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Enemies, Mentor, Family. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Alex Roscoe, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His auburn hair is styled in orderly dreadlocks. His eyes are hazel and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Bertram Rodney, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Rhodochrosite (16 gp). Moonstone (40 gp). Pink pearl (150 gp).


Social Check DCs


Patrick Sydney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a brown vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and curly. His eyes are brown.

Personality: Patrick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Apothecary and found it very stressful. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Patrick Sydney, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)6 (-2) 13 (+1)12 (+1)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Body Guard. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Godfrey Home, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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