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NPC Generator

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Advanced [show]


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. His blonde hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He became a Engraver soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Religious, Job. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Patrick Ashton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Lewis Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His auburn hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Lewis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Terse. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Lewis Enfield, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt with thin brown vertical stripes and black pants. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: Born in the north to a Detective, Reynard learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Detective. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a fisher again

Ideals: Passionate, Artistic. Bonds: Poor, Job, Slave. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Reynard Yeardley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He has no hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

William Skelton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Balimaar Tatum, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are green and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast mountains. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Tatum, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 12 (+1)6 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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