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NPC Generator

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Advanced [show]


John Elton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich northern family. One day when John was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. John was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his brother recently and the two have been together since.

Motivation: He has comitted a past crime that haunts him to this day; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: PTSD. Bonds: Rich, Criminal record, Family. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

John Elton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His red hair is braided into rings. His brown eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ernest was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He has achieved small success as a Marshal.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Bonds: Attractive, Military, Job, Guardian. Occupation: Marshal

Voice: French accent

Attributes [hide]

Ernest Gresham, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)14 (+2) 8 (-1)10 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Heward Tyndall, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and is dressed in earthy colors with a pastel and violet handkerchief worn on his left side. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast plains. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Logical, Gifted. Bonds: Nature, Family. Occupation: Server

Voice: Squeaky

Attributes [hide]

Heward Tyndall, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair, when down, is lengthy. His gray eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Rolf Gracey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Blue quartz (12 gp). Violet garnet (800 gp).


Social Check DCs


Manfred Charlton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.

History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Manfred Charlton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Red-brown spinel (120 gp).


Social Check DCs

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