Shane Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly greataxes and swords. He has a very tight haircut. His blue unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Disease, Selfish. Bonds: Criminal record, Religious. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 600 sp.
Theodoric Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy yellow suit. He has done his best to style his blonde hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his painting dream.
Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Depressed, PTSD. Bonds: Attractive, Family, Poor. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Nicholas Rowley, Male Human [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He is portly but not overly obese. His chestnut hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.
History: Nicholas was raised in a hard working conservative environment. A gifted student he started as a Locksmith, but he got bored and became a Cartwright. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.
Flaws: Ugly, Racist, Selfish. Bonds: Job, Religious. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 pp. Tiger eye turquoise (9 gp). Silver pearl (50 gp). Brown-green garnet (50 gp).
Charles Van Es, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is renowned for his bright grey suits and hats, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a forest tribe. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Charles's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is greedy; and to protect his home
Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Guardian, Rich. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Drogo Eastoft, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern man is dressed in earthy colors with a blue and tan handkerchief worn on his left side. He wears his white hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a island tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Apothecary like his father before him.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and expand his business
Ideals: Athletic, Impeccable. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!