Diggory Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears a green coat over a grey low-cut shirt, and a Stetson hat upon his head. He is portly but not overly obese. His moppish brown hair is in a traditional bowl cut. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of a Adventurer, who enjoyed hunting, Diggory was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion
Flaws: Ugly. Bonds: Military, Nature, Guardian, Family. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: Blue quartz (9 gp). Aquamarine (700 gp). Obsidian (9 gp). 1 Minor magic item.
Cory Reid, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear flannel. With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Professionalism, Fighting. Bonds: Criminal record, Job. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 1 Everburning torch. 1 Alchemist’s fire. 1 Thunderstones.
Theobald Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright red hair and a scraggly beard. He has blue eyes and a grey hat with a black feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Theobald hails from a village terrorized by illithids. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He has set out to sabotage the competition.
Motivation: To be a Bounty Hunter again; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Enemies, Job. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 2300 sp.
Geoffrey Atterton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is renowned for his bright blue suits and hats. His red hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Brewer and found it very stressful. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly, Racist, Mundane. Bonds: Job. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 60 pp. 1 Half-Plate.
Lance Graeme, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized black coat. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Roofer, but he was a colossal failure. He then took over the family business and is one of the better Courier for hire.
Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Job, Mentor, Family. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp.
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