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NPC Generator

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Advanced [show]


Bernard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright black hair and a scraggly beard. This green eyed southerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Racist, Impulsive, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Bernard Livingstone, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Amber (100 gp). Red spinel (100 gp). Lapis lazuli (4 gp).


Social Check DCs


Balimaar Chester, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants. His black hair is singed and shortened. He has violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Balimaar hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Balimaar Chester, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)15 (+2) 5 (-3)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Drogo Acton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Layabout business at a young age. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Layabout job and began his own company from there.

Motivation: To clean up the streets; and further expansion of business

Ideals: Justice, Joker. Bonds: Job, Poor, Guardian. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Acton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 16 (+3)12 (+1) 7 (-2)14 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kyle Upton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler, and he perpetually has his quarterstaff ready. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: Kyle was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Fighting, Passionate, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Kyle Upton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Mori, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He carries a battered greatsword and tarnished hammer as well. His red hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Depressed, Ugly. Bonds: Adventurer, Rich. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Gunter Mori, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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