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Advanced [show]


Alexandre Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports green clothing, slightly heavier than average wear. His long black hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: Gifted from a young age, Alexandre studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Attractive, Has a crush. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Alexandre Blakeley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. Chalcedony (70 gp). Azurite (13 gp).


Social Check DCs


Gerard Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He prefers to wear brown clothing when he does not wear armor, and his gloved hand is found clutching a falchion. He keeps his long white hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to be a knight again

Flaws: Antagonistic. Bonds: Adventurer, Religious, Enemies, Job. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Gerard Melancon, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)10 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp. Deep green spinel (130 gp). Sard (50 gp).


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His hair is long and golden with streaks of brown, and is pulled back with small yellow clips. His beard is brown, braided, and well cared for. His violet eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Passionate. Bonds: Poor, Slave, Attractive, Military, Adventurer. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Ryley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Bloodstone (30 gp). Onyx (30 gp). 1 Smokesticks. 1 Thunderstones. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Geoffrey Davenport, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his club ready. He keeps his white hair in a flapper bob. He has amber eyes and a white hat with a black feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and many drow want him driven away

Ideals: Fighting, Persistence. Bonds: Enemies, Poor, Job. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Davenport, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Godfrey Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with black socks and a vest with buckled shoes. With bright red hair and a scraggly beard. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Nature, Has a crush, Adventurer, Immigrant. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Godfrey Shirley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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