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NPC Generator

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Advanced [show]


Gerard Skelton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a grey armored body suit, with a simple white line shooting up and back down. His right hand appears badly burned and disfigured. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Gerard Skelton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 10 (+0)7 (-2)
Skills Insight +2, Performance +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. 1 Average lock.


Social Check DCs


Geoffrey Clifton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Performer. He wears his black hair down. He wears a mask on his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Family. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Clifton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Solid gold idol (300 gp). Brass mug with jade inlays (600 gp). Carved bone or ivory statuette (100 gp). 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Ralf Rayden, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a grey coat over a red low-cut shirt, and a broad hat upon his head. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ralf was born with his father's beautiful face. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in hammer use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many illithids want him driven away.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Ralf Rayden, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)16 (+3) 16 (+3)10 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drogo Shelley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Drogo hails from a village terrorized by brigands. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by brigands. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Slave, Enemies. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Drogo Shelley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Fearful. Bonds: Guardian, Military, Rich. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Hallewell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 11 (+0)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Good lock. 1 Superior lock.


Social Check DCs

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