Aldous Badger, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Carter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent father; and doesn't want to be a carter and was forced into it by his family
Ideals: Persistence. Bonds: Guardian, Rich, Job, Family. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Disguise kit. 1 Silk rope.
Ralf Redfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair is golden, silky, and of moderate length. His eyes are amber.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a necromancer, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Mentor, Adventurer. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Roland Upton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He sports a long red beard, and similarly colored long hair. This green eyed southerner is not easily forgotten.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.
History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roland Windsor, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to hide his balding. His eyes are blue and beady.
Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Half-Plate.
Jocelyn Clifford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his red hair. His eyes are gray and he is always smoking a pipe.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mayor, but he got bored and became a Bounty Hunter. He struck the Bounty Hunter job and began his own company from there.
Motivation: Sabotage a competitor; and balancing his hectic life and new bounty hunter responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Job, Nature, Mentor. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 2900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
