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Advanced [show]


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. His violet eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: To end his boredom; and expand his business

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Gerald Tewksbury, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 10 (+0)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trey Ogden, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man tends to wear a large brown jacket. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trey was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Bonds: Job. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Trey Ogden, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. Amber (120 gp). Black pearl (300 gp). Brown-green garnet (120 gp).


Social Check DCs


Kyle Royal, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. He keeps his silver hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and to get a good night's sleep

Flaws: Ugly, Insomniac, Impulsive, Disease. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Royal, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He has a moderate pudge and is not very fit. His hair is short and chestnut. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: Guy was born with his mother's beautiful face. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. During his travels, Guy and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Guy discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Guy fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Guy Cholmondeley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Heward Harrington, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves writing and to teach people writing more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Has a crush, Job. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Harrington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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