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Advanced [show]


Lance Rodney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a simple blue robe with black stripes complete with hood. His right hand appears badly burned and disfigured. His moppish black hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: Eccentric and domineering, Lance will drive conversation. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He was granted martial powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Gifted. Bonds: Slave, Immigrant. Occupation: Cook

Voice: German accent

Attributes [hide]

Lance Rodney, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)9 (-1) 16 (+3)14 (+2)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Patrick Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Patrick Van Es, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 19000 cp.


Social Check DCs


Kyle Ridley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. He has a white handlebar mustache and slicked back white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.

History: Born in the west to a Bellfounder, Kyle learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Selfish, Shy. Bonds: Job. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Kyle Ridley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Chad Ashley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright red and pastel, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Navigator profession.

History: Sold as a small child to a slaver, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Navigator, but he got bored and became a Armorer. He now mingles about in high society.

Motivation: He's in love; and he has money and likes to spend it

Ideals: Athletic. Bonds: Rich, Immigrant, Job, Mentor, Has a crush. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Chad Ashley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 16 (+3)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Lindsay, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His silver hair is long and unkept. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Adventurer. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Diggory Lindsay, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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