Conrad Langston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east. Conrad was born on a far eastern island where he grew up under the tutelage of his mother, an expert Carpenter. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp.
Justin Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears green leather gloves, a green jacket, and tight pants. His long blonde hair is drawn into a two foot long braid. He is baby faced.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Justin and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Religious, Attractive. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Percival Southey, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man wears skinny pants and wears a black and white robe with the hood down. He has silver hair. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Entrepeneur, Fighting. Flaws: Addict, Antagonistic. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Infernal, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
Possessions: 36000 sp. Onyx (60 gp). Amber (60 gp). Coral (60 gp). Aquamarine (200 gp).
Henry Wentworth, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His silver hair is drawn into a tight pony tail with a clover scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the south. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother.
Ideals: Optimist. Bonds: Attractive, Enemies, Poor, Family. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gerald Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple black line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His long chestnut hair is drawn into a two foot long braid. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Navigator father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Addict, Sensitive, Disease. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Tourmaline (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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