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NPC Generator

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Advanced [show]


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet wide-brimmed hat and violet clothes. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Interpreter, but he was a colossal failure. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Persistence. Bonds: Attractive, Rich, Job. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Don Tyndall, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)7 (-2) 14 (+2)9 (-1)
Skills Arcana +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Stanford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His golden hair is still thick. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Debt. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Frederick Stanford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black coat over a grey low-cut shirt, and a feathered hat upon his head. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are blue and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Arnold was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Assassin. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Persistence. Flaws: Disease. Bonds: Adventurer, Immigrant, Family. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Arnold Bentham, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)7 (-2) 6 (-2)15 (+2)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has a small bristly mustache and wavy brown hair. His violet eyes peer out from beneath his wide-brimmed white hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and many drow want him driven away

Ideals: Athletic. Flaws: Selfish, Shy, PTSD. Bonds: Nature. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Gunter Jacobs, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue shirt with thin green vertical stripes and violet pants. His long blonde hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a ploughman and was forced into it by his family

Flaws: Ugly, Shy. Bonds: Family, Religious, Mentor. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Geoffrey Wheatley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs

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