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NPC Generator

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Advanced [show]


Diggory Shelley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a grey suit, yellow shirt, and blue tie. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To end his boredom; and he is content

Flaws: Mundane. Bonds: Attractive, Religious, Military, Immigrant. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Shelley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Trym Blyth, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His silver hair is still thick. He has blue eyes.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Engraver again.

Bonds: Rich, Job, Adventurer, Nature. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Blyth, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Diggory Stanton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, yellow shirt, and tan tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his red hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.

Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with music.

History: He was born a particularly ugly child, much to the horror of his parents. Diggory was born on a far eastern island where he grew up under the tutelage of his father, an expert Carter. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Diggory Stanton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)15 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. Obsidian (10 gp).


Social Check DCs


Gerard Beverly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his long auburn hair kept up in a rat tail. His brown eyes peer out from beneath his feathered brown hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Ruler, Gerard learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He then took over the family business and is one of the better Ruler for hire.

Motivation: He is greedy; and sabotage a competitor

Ideals: Logical. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Beverly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 9 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Garrick, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear violet tank tops with green pants. His clothes are grease stained in places. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Born to a Farmer, his mother struggled to pay the bills. After coming to the age of reason, Aldous took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Aldous Garrick, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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