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NPC Generator

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Advanced [show]


Wymar Preston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear brown clothing when he does not wear armor. His chestnut hair is knotted and matted. His thin eyebrows rest above his beady amber eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, In love, Adventurer. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Preston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)10 (+0) 6 (-2)9 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Walpole, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His white hair is lengthy and is close to two feet long. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Religious. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Miles Walpole, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)6 (-2) 17 (+3)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Alby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a white shirt with thin black vertical stripes and yellow pants. His blonde hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To end his boredom; and his religion dominates his actions

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

John Alby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Richard Axton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a lot of dark rich colors, with gold accents. His moppish golden hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Richard Axton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Milton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: When he was but 4 years old his parents immigrated from the west. After coming to the age of reason, Gerard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Family. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Milton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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