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NPC Generator

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Advanced [show]


Trym Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his tan robe and has his mace always slung over his shoulder. His auburn hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he seems to be bored by most things

Ideals: Athletic. Flaws: Ugly, Selfish, Mundane. Bonds: Guardian. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Berkeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Richard Hale, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Miner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Artistic, Joker. Bonds: Attractive, Job. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Richard Hale, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 17 (+3)11 (+0)
Skills Arcana +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Patrick Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears pastel trousers with brown and white striped suspenders. He wears various colorful collared shirts. He carries a battered rapier and tarnished flail as well. He has done his best to style his red hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Patrick Stanford, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, grey, dusty cloak. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His eyes are a pleasant hazel.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Kyle hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud.

Flaws: Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Acton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Reynard Morley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He believes the world needs to unite to get rid of dire rats once and for all.

History: Reynard hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Reynard Morley, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 6 (-2)8 (-1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs

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