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NPC Generator

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Advanced [show]


Anselm Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His golden hair is still thick. His blue eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Gifted. Bonds: Attractive, In love, Adventurer, Has a crush. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Anselm Lancaster, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Home, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His golden hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are green.

Personality: He speaks before he thinks and is too direct. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a carpenter again

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Mentor, Job. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Home, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Gilbert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears his hair in dreadlocks. He has gleaming, smiling violet eyes.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, In love. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Gilbert Brownrigg, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Kody Hallewell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light tan in addition to tight pants. He has wavy brown hair. His eyes are brown and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast forest. His childhood dream was to be a Painter, but he was a colossal failure. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Flaws: Shy, Antagonistic. Bonds: Nature, Job. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Kody Hallewell, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 17 (+3)9 (-1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 10 pp. Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Geoffrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy white hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he is content

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Mundane, Addict. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Geoffrey Beckwith, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. Golden pearl (110 gp). Aquamarine (1000 gp). Rose (20 gp). 1 Minor magic item.


Social Check DCs

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