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Advanced [show]


Jocelyn Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a gnolls raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Nibley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His hair is blonde and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Wymar will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Fighting. Bonds: Attractive, Religious, Immigrant. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Milton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 8 (-1)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Deep green spinel (100 gp). 1 Half-Plate.


Social Check DCs


Hubert Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He carries a battered nunchaku and tarnished warhammer as well. He keeps his chestnut hair in a flapper bob. His gray eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Churchill, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Eye agate (7 gp).


Social Check DCs


Alex Moreno, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears skinny pants and wears a brown and grey robe with the hood down. He keeps his auburn hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Alex was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Joker. Bonds: Attractive, Job, Military, Adventurer. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Moreno, Male Human Fighter 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Blyth, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. His blonde hair is matted, messy, and big. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He got into the Farmer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Anselm Blyth, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs

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